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King's Scout Award

King's Scout Award

King's Scout Award badge

The King’s Scout Award is the top achievement for Explorer Scouts and Scout Network members and comprises a variety of activities to complete. It’s closely linked to the Duke of Edinburgh’s Gold Award, so it’s worth considering working on the two awards together. To gain the award, you must complete all of the following requirements before your 25th birthday.

Young People who's KSA is approved by UK Headquarters in one calendar year, will be invited to celebrate their award by attending an event held at Windsor Castle in the following calendar year. This National Day of Celebration and Achievement is normally hosted on the Sunday nearest to St George’s Day in April. KSA award holders and their invited guests, will join the Chief Scout and others to recognise their achievements in an informal parade around the Quadrangle in the castle grounds. To find out more on the event, please visit http://www.scouts.org.uk/windsor

How to earn your badge:

  1. Award participants must:
    • Be aged 16 or older to start the award and complete the award before your 25th birthday 
    • Be a member of either Explorer Scouts or Scout Network (or a combination of both) for at least 18 months to complete the award
    • Be a member of Explorer Scouts or Scout Network at the time you complete the award

    This means members can only start working towards and count activities undertaken in achieving the KSA from their 16th Birthday. Activities and nights away completed in achievement of the Chief Scout Platinum and Diamond Awards can be counted towards the KSA. 

  2. Nights away

    Complete 24 nights away as an Explorer Scout or Scout Network member, of which at least 12 must be camping.

    Any Scouting nights away can count for this section, whether used in another part of this award, or to count towards the Chief Scout Platinum or Chief Scout Diamond Award.

  3. International, community & values (ICV) list

    Complete six activities in total, two from each topic area of the ICV activities list. View the ICV list for the King's Scout Award. A minimum of two must be from the KSA ICV list and the others from any of the KSA, or Chief Scout Platinum or Diamond ICV lists.

    If you have completed your Chief Scout’s Platinum Award, you will have already done two activities and will only need to do a further four activities.

    If you have completed your Chief Scout’s Diamond Award, you will have already done four activities and will only need to do a further two activities.

  4. Presentation

    Make a presentation covering all elements of your award to a suitable audience, with the aim of inspiring and motivating others to achieve the award. The presentation should be the final activity you complete.

    The presentation section of the Award can be signed off by one of the following roles:

    • Adult volunteers in the District 14 – 24 Team
    • Youth Lead
    • District, County, Region or Area Lead Volunteer
    • District, County, Region or Area Programme Team Member

    We’d suggest this is different to the Award Mentor, and we’d recommend inviting a District or County Team member to attend the presentation too.

  5. Sign-off

    Each  requirement  needs  to  be  signed  off  by  an  assessor. This  is   someone  who  can vouch  for  the  activities  you  have undertaken and provide some basic evidence (a short statement) about your participation. This is often your Explorer Team Leader or your District 14-24 Team Leader. 

    However,  assessors  can  be anyone  who  has  witnessed the  activities  you’ve undertaken for the specific requirement.

    Once  you  have  completed  all  of  the  above  requirements,  a relevant person must approve your award as complete by filling out the 'KSA Logbook approval' section of the KSA Logbook and Completion form. Please see the KSA logbook for roles that are able to sign off.

Choose 1 of the following options:

  1. Hold the Gold Duke of Edinburgh's Award or the Gold Gateway Award
  2. Complete the King's Scout Award Challenges:
    1. Skill

      Take up a skill and show progress and lasting interest. The skill can be an existing interest or something entirely new. See tips box for timescales.

    2. Physical activity

      Take up a physical activity and agreed programme by taking part and achieving your objectives. See tips box for timescales.

    3. Service

      Provide service to an individual or the community. Briefing and training should be given in order to gain the necessary skills. This may include helping with another section of the Movement as an Explorer Scout Young Leader or adult volunteer. See tips box for timescales.

    4. Expedition

      Undertake training, a practice expedition and a four-day, three-night self-led final expedition, including a project. You should undertake training to show you are ready to do your expedition, a practice expedition and then the final expedition. 

      The expedition environment chosen must become progressively more challenging through the award levels – environments could include rural, urban, or restricted spaces.

      • Training

        Before you undertake any expedition you should demonstrate that you are competent in the following areas:

        1. First aid (covering First Response as a minimum) and emergency procedures
        2. Risk assessment/health and safety
        3. Navigation and route planning
        4. Camp craft, equipment and hygiene
        5. Food and cooking
        6. Country, highway and water sports codes
        7. Observation, recording and presentation
        8. Team building
        9. Proficiency in mode of travel
      • Practice

        Undertake a minimum three-day, two-night (consecutive) self-led expedition by foot, cycle, horse, canoe, boat or dinghy.

        Accommodation should be by camping or other simple accommodation e.g. bunkhouses. All expeditions should be self-sufficient.

      • Final

        Undertake a four-day, three-night (consecutive) self-led expedition with an aim. The expedition should be completed by the same method used in your practice. Expeditions should have a minimum of eight hours of activity per day, of  which  at  least half must  be  journeying.  The  final  expedition  must  be  undertaken in a  different  area  to the  practice with  similar conditions, and ideally with the same team of people. 

        Accommodation should be by camping or other simple accommodation e.g. bunkhouses. All expeditions should be self-sufficient.

    5. Residential

      Undertake a five-day, four-night residential project in an unfamiliar setting, using shared accommodation. There should be at least five people in the group, the majority of which are unknown to you. Residential Projects may include training courses, environmental and conservation projects, volunteering or be activity based. The residential could be split into two blocks within 12 months, as long as the same activity is completed. See tips box for full requirements.

Tips

    • The Residential project should start before noon on the first day and finish after 3pm on the last day
    • Shared accommodation should be use, staying with family or friends is not acceptable
    • The majority of participants and staff should be unknown – up to 50% can be known, but where possible they should spend time in groups with people they do not know.
    • Groups should consist of at least 5 participants who are meeting for the first time, although they do not need to be doing the King’s Scout Award.
    • Events such as the World Scout Jamboree, World Scout Moot, Roverway and similar events are suitable for this requirement of the award (but cannot then be used for another section of the award)
    • You should discuss your choice of residential with your mentor or leader in advance to ensure it meets these requirements.
    • Participants with additional needs may request reasonable adjustments which might include requesting time away from activities, attending with a carer or their leader. For further guidance see our Supporting people with additional needs pages.
  • If you're doing your King's Scout Expedition by foot, why not see if you qualify for the Hill Walker Activity Badge? Check out the full requirements for the Hill Walker Activity Badge.

  • Guidance designed to help you understand the Kings Scout award and other Top Awards. It shows what you can do, what to include in your logbook and how to avoid common mistakes.
    Check out the guidance.

  • Download the KSA Logbook and Completion Form to start keeping track of your progress towards the King's Scout Award:

    KSA Logbook & Completion form using post 01.06.24 KSA criteria (Updated 24.09.25)

    KSA Logbook completion form using post 01.06.24 KSA criteria updated 15.01.25 PDF

    In order to get approval locally and by headquarters, don’t forget to double-check your logbook against the KSA sign off checklist:

    KSA checklist using post 01.06.24 KSA criteria

  • Physical & Skill - one section needs to be completed for six months and the other for 12 months.

     

    Service - this section needs to be completed for 12 months.

     

    The time commitment is an average of an hour per week over the period.

     

    Members who’ve not completed the Silver Duke of Edinburgh's Award or the Chief Scout's Diamond Award must undertake an extra six months in either the Service Challenge or the longer of the Skills or Physical Recreation Challenge, so 18 months in total.

June 2026.

Requirements can be adapted to suit each young persons abilities. See our guidance on flexibility.

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