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The movement map

First suggested by Boing Kids
Get moving as you talk about what went well and what was tricky.

Back to Activities

Before you begin

  • Use the safety checklist to help you plan and risk assess your activity. Additional help to carry out your risk assessment, including examples can be found here. Don’t forget to make sure all young people and adults involved in the activity know how to take part safely.
  • Make sure you’ll have enough adult helpers. You may need some parents and carers to help out if you’re short on helpers.

The movement map

  1. Everyone should spread out in the space.
  2. The person leading the game should ask someone a question about the activity or game they’ve just finished.

For example, you could ask why they enjoyed it or what was tricky about it. 

  1. The person should say their answer out loud.
  2. Everyone that agrees with the answer should run and form a group around that person.
  3. The person leading the game should choose someone who didn’t join that group and ask them to give their own answer.
  4. Again, anyone that agrees should run to form a group around the person who’s just answered.

Some people may move from one group to another because they agree with both answers – that’s OK.

  1. The person leading the game should keep asking people questions until there are no more new answers.

Reflection

This short activity is designed to encourage reflection after another activity or at the end of your session. It’s a great chance to take a moment, think, and share ideas before you move on.

The intended learning outcomes of an activity or game can be a great place to start your thinking, just remember that people may have learnt something totally different and that's great too.

Safety

All activities must be safely managed. You must complete a thorough risk assessment and take appropriate steps to reduce risk. Use the safety checklist to help you plan and risk assess your activity. Always get approval for the activity, and have suitable supervision and an InTouch process.

Active games

The game area should be free of hazards. Explain the rules of the game clearly and have a clear way to communicate that the game must stop when needed. Take a look at our guidance on running active games safely.

Reflections are personal – different people will have different opinions and perspectives. Encourage everyone to make this activity work for them; they should feel free to take part in a way that they’re comfortable with.

All Scout activities should be inclusive and accessible.