Group swimming gala
What to expect
Swimming galas are a great way to get everyone involved in an activity as a whole group. They help people of all abilities have fun whilst swimming and meet other people from their whole group.
How to get involved
Planning this activity is something easily completed by leaders or can be completely youth led. If young people have chosen to do a Group swimming gala, encourage them to lead preparations, with the support of a Young Leader or adult. If further support is needed, look out for District-led galas and see if you can take part, to get a sense of how they work and what needs to be done.
Handy hints
These tips are here to help you consider all areas of a swimming gala that need to be covered. There are lots of ways to run a swimming gala and this is one method, plan the event to suit the needs of the whole group and work together to give everybody a great experience at the gala.
Where to start
The first person you need to talk to about planning a group swimming gala is the Group Lead Volunteer. They may have experience in planning group activities and will be able to help you with the planning. Agree upon regular catch-ups between Young Leaders or adults and any young people planning the gala. Everyone can share their experiences to make the preparations easier. Check in to see that everyone is still happy with the planned activities, games, venue and timings. Check whether any leaders involved are happy to supervise, organise and judge the contest.
Look for a local pool that can host your swimming gala. Find out more about your local pools in England, Wales or Scotland using this poolfinder, or use this one for Northern Ireland. You should also visit to check out the facilities. The pool needs to be available, accessible, centrally-located and suitable for ages 6-14. Remember to book this well in advance of your gala so you have time to get everything organised.
You’ll need to lock in a date when everyone’s available, which may be several months away. Work out a way of informing parents, carers, other young people and other groups about your plans. You’ll also need to give them some contact details. Adults or Young Leaders should handle this part.
Everyone taking part will need to fill in the relevant permission slip. The latest version can be found on members.scouts. Do this well in advance, so you have time to give everyone their form, they can fill it in and then return it before the date of the gala. You should also do a risk assessment on this event, the venue and get a hold of one for the pool itself. All of these need to be given to a leader running the event. Advice on risk assessments can be found at https://members.scouts.org.uk/supportresources/search/?cat=299,301.
Consider the timings for the event, make sure there is enough time for all the activities and a few breaks in-between if needed. Choose activities, such as games and races, for everyone to do. Make sure they are flexible but still competitive so that everyone has the opportunity to get involved. You’ll need to think about swimmers of all levels, and plan activities for the shallow and deep end of the pool.
Here’s a sample list of activities you could use:
Beginner
- Floatation race (1 width)
- 1 width
- 2 widths
- Relay (2-4 widths)
- 1 width backstroke
- 1 width pushing a ball
Intermediate
- Floatation race (2 widths)
- Relay (4 widths)
- 25 m freestyle
- 50 m freestyle
- 25 m backstroke
- 25 m front crawl
- 25 m breaststroke
- 2 widths pushing a ball
Expert
- 100 m relay freestyle
- 50 m relay freestyle
- 50 m freestyle
- 100 m freestyle
- 200 m freestyle
- 50 m backstroke
- 25 m wearing clothes
- 50 m front crawl
- 50 m butterfly
- 25 m breaststroke
Activities
- Pass the ball – line up all members of a mixed-ability group along the width of a pool. They should pass or throw the ball along the line and back as quickly as possible.
- Rubber duck push – each member of a group has to push a rubber duck across the width of the pool and back, then pass it to the next person. The first group to have all their members do this wins.
- Retrieve an object – place different objects in the pool for all the members of a group to retrieve. These can be objects that float or sink, and that can be placed in the deep and shallow ends.
- Float relay – each member of the group has a float and they have to swim the width of the pool and touch the next person. The first team to finish wins.
- Paper boat race – each group makes a paper boat. The boats go on the water and the team have to work together to move their boat to the other side of the pool without touching it.
- Fill up the bucket – each group has a bucket on one side of the pool with the group waiting on the other side. One person at a time they fill a cup with water and balance/hold it on their heads and walk over to the other side. Empty any water in the cup into the bucket, swim back and pass the cup to the next person. The aim is to fill their bucket as quickly as they can.
Each activity needs a scoring card to record the results. These can be drawn up beforehand. Make sure there’s enough space for each race or activity and give it to the judges to write down the results during the activity.
You may need to think about prizes for each event. This could come in the form of medals or trophies or anything you can think of. The awards don’t have to just include 1st, 2nd and 3rd, consider prizes for most helpful, team spirit or best effort. Make sure you decide when you will award these prizes and how you will do it.
You will need to find some leaders who will be happy to judge and supervise during the event. Their role will be to watch the swimmers, time some of the races, make notes of the winner names and organise the prizes. These leaders can be from your group or from different groups or could be some of the swimming pool staff. If you are wanting to contact an adult outside your group then make sure you talk to your leader and they will be able to facilitate that.
You may require equipment for some of your races which could include floating aids, balls, a table, stop watches, whistles or lane markers. Make sure you talk to the swimming pool you are using as they may have some equipment already. If not talk to your leaders and see what equipment they have available in your meeting place that you could use.
What to do on the event day
Set up: Get to the pool in good time to set everything up. Make sure you’ve got enough pens and paper, clipboards and helpers, and that all your equipment is ready for use. When your judges arrive make sure you show them what they will be doing and how to do the scoring.
Introduce the gala: This is where all your hard work comes into play. Have confidence in everything you have planned and welcome everyone to the swimming gala. Welcome your group and anyone else taking part to your swimming gala. Point out who’ll be judging what events and show everyone where they’ll be starting.
Get going: Once everyone has got their swimwear on, get everyone started. Check that everyone knows what they’re doing, including the lifeguard(s) from the pool.
Give out prizes: When everyone’s done all the activities, give out any prizes to those who’ve done well at a mini awards ceremony. Announce the winners of any races. Thank everyone for helping plan, attending and taking part, for making the day special.
Tidy up: Help clean up around the pool area and changing rooms where you’ve been. Get rid of any rubbish, retrieve any items that have been left behind, and put away equipment.
Reflection
Everyone needed to work together to plan and organise the swimming gala. This included thinking about the needs of different people, as well as what the organisers wanted to do as part of the adventure. If you had to plan another event, what might you do differently? What aspects of the gala you’ve just hosted could’ve been better for some of those taking part or those attending to help?
Safety
All activities must be safely managed. You must complete a thorough risk assessment and take appropriate steps to reduce risk. Use the safety checklist to help you plan and risk assess your activity. Always get approval for the activity, and have suitable supervision and an InTouch process.
- Active games
The game area should be free of hazards. Explain the rules of the game clearly and have a clear way to communicate that the game must stop when needed. Take a look at our guidance on running active games safely.
- Water games and activities
Be careful when doing activities with, in, or near water. Check surfaces and reduce the risk of slipping where possible. Make sure you have appropriate supervision for this activity.
- Near water
Manage groups carefully when near water. The guidance on activities near water will help you to keep your group safe.
When booking a pool, ask about how they cater for people with disabilities. Check out what facilities they have onsite to do this and what training staff have. Check out this website for further advice.
Assign tasks to those who don’t wish to go into the water. They can record people’s times, direct them to the next stage and handle equipment, to help run this activity.
Think about whether you need extra time or practice time for any of your activities.
All Scout activities should be inclusive and accessible.